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Native iOS apps,built in Swift.

We design, build and grow iPhone apps in Swift and SwiftUI.

No cross-platform layer, no web wrapper. More than 200 apps built, and five of our own on the App Store.

See our apps
Sola, one of our own apps
AI Avatar, one of our own apps
JobShot AI, one of our own apps

Sola · AI Avatar · JobShot AI

Why Pull House?

Everything an iPhone app needs, from one Swift team

Design, engineering, the App Store and growth under one roof, from the team that runs five apps of its own.

In numbers
iOS apps built
200+
Photo, lifestyle, social and utility categories.
Products of our own
5
Live today, built and operated in-house.
Swift and SwiftUI
100%
No cross-platform layers, no web wrappers.
Our own apps

Five apps of our own, live on the App Store

Designed, built and run by the same team that builds yours. Keep scrolling to see them all.

Sola home screen
Live ActivitiesWidgetsApp Intents
Swift only

Built natively, so it feels like an iPhone app

Every screen is written in Swift and SwiftUI. No cross-platform layer and no web wrapper, so scrolling, gestures and new iOS features behave the way people expect them to.

  • Swift and SwiftUI, every line
  • New iOS APIs as soon as they ship
  • No bridge between your app and the iPhone
AI Avatar home screen
Your repositoryYour App Store accountYour listing
Yours from day one

Your code, in your Apple account

The app is built in a repository you own and released under your own Apple Developer account, so the listing, its reviews and its ranking history are yours.

  • Full IP transfer at handover
  • A mutual NDA, on request
  • A documented handoff if you take it in-house
  • 30 days of support after launch
How we work

From first call to the App Store

A fixed price before any code, a build on your iPhone every week, and support after release.

  1. 01

    Discovery

    1–2 weeks, paid

    We map your goals, your users and the constraints, and agree what v1 actually is.

  2. 02

    Architecture and design

    2–4 weeks

    The technical foundation, data model and integrations are planned, and the screens are designed on Apple’s Human Interface Guidelines.

  3. 03

    Development

    Two-week sprints

    Swift and SwiftUI, in two-week sprints, with a TestFlight build in your hands every week.

  4. 04

    Launch

    The final sprint

    App Store submission, review support and go-live under your own Apple account.

FAQ

Questions we get asked

Not covered here? Write to hello@pull.house.

  • Our projects typically range from $10,000 to $100,000+, depending on complexity. We provide fixed-price quotes after a discovery phase, so you know exactly what to expect.

Start a project

Have an iOS app to build?

Tell us what you are making. If we are not the right team for it, we will say so.

Book a 30-min call
hello@pull.house