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Native iOS app development, in Swift and SwiftUI

We take an iPhone app from architecture to App Store release, with one Swift team accountable for all of it. A TestFlight build in your hands every week, and a fixed price agreed before development starts.

Timeline
8–16 weeks
Built in
Swift and SwiftUI
Book a 30-min call
Who it is for

Who this is for

  • 01

    Founders building a first version

    You have the idea and a budget for v1. Discovery agrees what v1 actually is, then we build it properly, so it can grow into the full product without a rewrite.

  • 02

    Teams leaving a cross-platform app

    Your React Native or Flutter app works, but it does not feel like an iPhone app. We rebuild it natively in Swift and SwiftUI.

  • 03

    Products adding an iPhone app

    Your product already runs on the web and your customers want it on iPhone. We build the iOS app against the backend you already have.

What you get

What you get, and how it runs

Typical timeline: 8–16 weeks.

  • 01A native iOS app built in Swift and SwiftUI
  • 02In-app purchases and subscriptions
  • 03Push notifications, set up and managed
  • 04CloudKit integration for data across devices
  • 05App Store submission and review support
  • 06Post-launch maintenance and updates
  1. 01

    Discovery

    Your goals, your users and the scope, agreed together. You leave with a written scope and a fixed quote.

  2. 02

    Architecture

    The technical foundation, data model and integrations, planned before we build.

  3. 03

    Development

    Swift and SwiftUI in two-week sprints, with a TestFlight build every week.

  4. 04

    Launch

    App Store submission, review support and go-live under your own Apple account, then 30 days of support.

The parts that sink iOS projects

The parts that sink iOS projects

Most iOS projects do not fail on the screens. They fail on the platform work around them. Across more than 200 builds, these are the parts we have learned to plan for from day one.

  • Subscriptions and in-app purchases

    StoreKit purchase, restore and renewal flows, built and tested before launch rather than after the first refund request.

  • App Store review

    We have been through App Store review on our own apps, and we build with the guidelines in mind so a rejection does not cost you a launch date.

  • Push and sync

    Push notifications and CloudKit sync across a person’s devices, set up as part of the build.

  • Feeling native

    Apple’s own controls, gestures and accessibility, so the app behaves the way iPhone users expect.

Our own apps

The same team runs five apps of its own

Designed, built and operated in-house, in Swift and SwiftUI. What we learn running them goes into the apps we build for you.

FAQ

Questions about iOS app development

Not covered here? Write to hello@pull.house.

  • Most builds take 8 to 16 weeks from kickoff to App Store release. Smaller apps can be faster, larger ones take longer. We work in two-week sprints, so you see progress throughout.

From our guides
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Have an iOS app to build?

Tell us what you are making. If we are not the right team for it, we will say so.

Book a 30-min call
hello@pull.house